FAQ.
FAQ。
What is this? Is this a game? Where is the application?
This is a sandbox; an open community with an established setting that anyone can play around in. There is no set schedule, no applications, and no activity checks. You are free to come and go as you please, and the game will provide the setting, locations, and even NPCs to explore.
Who can play here?
Anyone. As there are no applications here, you can just hop right in like you do in a meme community.
What characters can I bring? Are doubles allowed?
Any. Bring as few or as many characters as you’d like. We encourage folks to use this sandbox to explore your character(s) at your own pace. There are no reserves or “taken” characters. As such, doubles will be allowed. With this in mind, please also be mindful of people’s preferences and always refer to their permissions (if they have one) if you’re not sure of tagging.
What content can I play here?
Everything. We created this sandbox to be two-toned and multifaceted as the youkai living in it – silly at times, dark and scary at others. However, use common sense. Please discuss with your thread partners and give appropriate header warnings when needed.
Can I make my own posts?
Yes! Dive right in. We only ask that you refrain from posting 1) anything that makes use of overly large/complex/flashy coding and 2) dialogue-only based memes in
kishima and instead direct those to
kishimeme.
Speaking of, what's the difference between the communities?
kishima is the main community where all action and exploration takes place; the log community, if you will.
kishimeme will be where any dialogue-based memes, such as hearts memes, can be posted.
marehito is our mod account where information is put up.
What is this island? Where is this island?
The island is an anomaly; large enough to sustain its own ecosystem and its own civilization, but any attempts to locate it purposefully result in error. For centuries the island has acted as a place of exile for criminals and miscreants alike, those who could no longer walk amongst their countrymen without threat of being arrested or ridiculed. It is also fruitful in energy and where human misery gathers so do youkai.
Is my character trapped here?
That’s entirely up to you, the player! The purpose of this community is to act as a sandbox for characters unwillingly stepping into this haunted place and to interact with each other and NPC’s. Your character can be trapped for a single thread and sent off again by the whims of the world, or they could be here forever. There’s no activity check, so go nuts.
Is there a network?
In a way, yes. Considering the rural and isolated state of the village it's safe to say that futuristic technology is still absent in these parts. However, that doesn’t mean the chief won’t accommodate all these new outsiders and their questions. She’s devised a form of instant communication with the resident monk Tsuda that each outsider will receive upon entering the village. You will be gifted a small enchanted leather-bound notebook, upon which if someone wishes to write you a message they merely need to think of you and write their words. The ink will magically appear on the page of your book. Want to share a message with everyone? Just think that very thought and everyone will receive it in their book. Any older messages will gradually fade over time.
Can my character live in the village if they so choose?
If they’d like. While the village may not be the coziest or most settling place to live, the chief certainly won’t oppose anyone wishing to stay longer than intended. Hopefully you won’t mind having a few unusual neighbors dropping in during the dead of night. We won’t enforce where or how your character will stay, only that their living space is within reasonable means (as in, not living in a giant mansion smack in the middle of the village).
My character is a supernatural creature/youkai as well. How does that go?
The village welcomes you with open arms; you must know what it’s like to be on the outside. The villagers will inherently know who the outsiders are and only ask that you keep your curiosity to a minimum. They don’t care who or what you are, so long as you contribute for the duration of your stay..
My character’s whole deal is actually killing youkai/ghosts/monsters. How does that pan out?
The island has become a safe haven for the wandering youkai of the spirit and living world. While it might be fair game outside the village walls, inside is a different story altogether. Powerful protective spells and barriers keep the youkai safe from being exercised or harmed so attacks on them will not land if attempted. This also goes for the village itself– destroying property or homes simply won’t work. Looks like you’ll just need to learn to get along with them for the time being.
Don’t certain youkai eat or kill humans?!
No need to fear! Just as the youkai are protected from being exorcised, so are humans and other mortal beings are also protected from the more vicious youkai who might try something nefarious, although these youkai are rather rare in these parts. The village requires sustenance in the form of energy, in prayer and life forces which all living (and non-living) things produce organically. It simply wouldn’t do if the youkai started devouring all of the new visitors.
Can I–
Typically, yes! This is a sandbox, use your discretion. Have fun, do what your heart desires! Just don’t go destroying the place. We are happy to answer any specific questions you might have in the comments of this post.
I want some more lore.
Drop us a line.
What is this? Is this a game? Where is the application?
This is a sandbox; an open community with an established setting that anyone can play around in. There is no set schedule, no applications, and no activity checks. You are free to come and go as you please, and the game will provide the setting, locations, and even NPCs to explore.
Who can play here?
Anyone. As there are no applications here, you can just hop right in like you do in a meme community.
What characters can I bring? Are doubles allowed?
Any. Bring as few or as many characters as you’d like. We encourage folks to use this sandbox to explore your character(s) at your own pace. There are no reserves or “taken” characters. As such, doubles will be allowed. With this in mind, please also be mindful of people’s preferences and always refer to their permissions (if they have one) if you’re not sure of tagging.
What content can I play here?
Everything. We created this sandbox to be two-toned and multifaceted as the youkai living in it – silly at times, dark and scary at others. However, use common sense. Please discuss with your thread partners and give appropriate header warnings when needed.
Can I make my own posts?
Yes! Dive right in. We only ask that you refrain from posting 1) anything that makes use of overly large/complex/flashy coding and 2) dialogue-only based memes in
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Speaking of, what's the difference between the communities?
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
What is this island? Where is this island?
The island is an anomaly; large enough to sustain its own ecosystem and its own civilization, but any attempts to locate it purposefully result in error. For centuries the island has acted as a place of exile for criminals and miscreants alike, those who could no longer walk amongst their countrymen without threat of being arrested or ridiculed. It is also fruitful in energy and where human misery gathers so do youkai.
Is my character trapped here?
That’s entirely up to you, the player! The purpose of this community is to act as a sandbox for characters unwillingly stepping into this haunted place and to interact with each other and NPC’s. Your character can be trapped for a single thread and sent off again by the whims of the world, or they could be here forever. There’s no activity check, so go nuts.
Is there a network?
In a way, yes. Considering the rural and isolated state of the village it's safe to say that futuristic technology is still absent in these parts. However, that doesn’t mean the chief won’t accommodate all these new outsiders and their questions. She’s devised a form of instant communication with the resident monk Tsuda that each outsider will receive upon entering the village. You will be gifted a small enchanted leather-bound notebook, upon which if someone wishes to write you a message they merely need to think of you and write their words. The ink will magically appear on the page of your book. Want to share a message with everyone? Just think that very thought and everyone will receive it in their book. Any older messages will gradually fade over time.
Can my character live in the village if they so choose?
If they’d like. While the village may not be the coziest or most settling place to live, the chief certainly won’t oppose anyone wishing to stay longer than intended. Hopefully you won’t mind having a few unusual neighbors dropping in during the dead of night. We won’t enforce where or how your character will stay, only that their living space is within reasonable means (as in, not living in a giant mansion smack in the middle of the village).
My character is a supernatural creature/youkai as well. How does that go?
The village welcomes you with open arms; you must know what it’s like to be on the outside. The villagers will inherently know who the outsiders are and only ask that you keep your curiosity to a minimum. They don’t care who or what you are, so long as you contribute for the duration of your stay..
My character’s whole deal is actually killing youkai/ghosts/monsters. How does that pan out?
The island has become a safe haven for the wandering youkai of the spirit and living world. While it might be fair game outside the village walls, inside is a different story altogether. Powerful protective spells and barriers keep the youkai safe from being exercised or harmed so attacks on them will not land if attempted. This also goes for the village itself– destroying property or homes simply won’t work. Looks like you’ll just need to learn to get along with them for the time being.
Don’t certain youkai eat or kill humans?!
No need to fear! Just as the youkai are protected from being exorcised, so are humans and other mortal beings are also protected from the more vicious youkai who might try something nefarious, although these youkai are rather rare in these parts. The village requires sustenance in the form of energy, in prayer and life forces which all living (and non-living) things produce organically. It simply wouldn’t do if the youkai started devouring all of the new visitors.
Can I–
Typically, yes! This is a sandbox, use your discretion. Have fun, do what your heart desires! Just don’t go destroying the place. We are happy to answer any specific questions you might have in the comments of this post.
I want some more lore.
Drop us a line.
MOD CONTACT.
MOD CONTACT。
Comments, questions, concerns? KISHIMA is a sandbox community intended to be mostly hands-off, but do let us know if you have any questions, comments, or concerns. Allow us at least a week for us to get back to your message.
MODERATORS
Please comment to this post for any concerns regarding players, rule breaking, etc. All comments on this post are screened.
Any questions regarding mechanics, the setting, lore, etc. should be directed to the FAQ page so it is visible to all players.
Feel free to follow us on Plurk for updates.
kishima
Comments, questions, concerns? KISHIMA is a sandbox community intended to be mostly hands-off, but do let us know if you have any questions, comments, or concerns. Allow us at least a week for us to get back to your message.
MODERATORS
Please comment to this post for any concerns regarding players, rule breaking, etc. All comments on this post are screened.
Any questions regarding mechanics, the setting, lore, etc. should be directed to the FAQ page so it is visible to all players.
Feel free to follow us on Plurk for updates.
NPCS.

With the exception of the Chief, feel free to use any of these NPCs in your threads.
HUMANS
The Chief
Tasuke
Kinu & Kana
Hideo
YOUKAI
Kotomi
Tsuda
Matsu
Jounou
SETTING & LOCATIONS.
SETTING。
THE VILLAGE
Kishima is set in a village nestled at the heart of a mysterious, unmapped island. Surrounded by dark green forests and sweeping mountains, the village is easy to dismiss as an abandoned shell of a once-bustling community. It is, quite literally, one with nature – homes sparse and overgrown – and has been at its whims for the better part of the century. The time period, like much else in the village, is difficult to pinpoint; the homes and fashion are old and traditional. No technology beyond the Edo-period seems to exist. The village is sparsely populated with a cold and gloomy climate overshadowing its houses, accompanied with dreary showers or full on storms in the night. This place is home to several humans and youkai, each side outcasts with only the village to call their home. This place once boasted 1,000 occupants, but now the number has dwindled to a mere 200, with an almost even ratio of humans to youkai remaining.
THE YOUKAI
The youkai of this place have inhabited the island long before humans were forced to stumble upon it all those years ago. It was once a barren land with hardly any souls residing in its forests– save for one, whose name cannot be mentioned just yet. Their existence gradually faded and in its place youkai found a home where even those cast aside by their own kind could seek shelter. Youkai who did not fit even amongst their kin, trouble-makers who preferred to do things their own way – individualistic thinkers who fought against the customs of their own. It was these kinds of youkai that slowly migrated to the island, inhabiting its forests and beaches, making nests and dens for themselves on the cliff sides. The youkai are capable of disappearing into spirit form and often do so for the purpose of resting, not wanting to be bothered, or to simply play tricks on people. This comes at a price, however, for the youkai depend on humanity’s perception of them to remain in this world. Just as a shrine loses its power then people stop visiting, so do youkai weaken when humans no longer acknowledge them. Youkai outnumber humans by a small margin.
THE HUMANS
Each human living in the village has their own personal reasons for doing so, and some are more private about it than others. However, excessively evil humans (such as serial killers) are not among those living there … yet. Regardless of their past crimes, there is a fine balance here; for every morally upstanding person there is one still stumbling down the wrong path, just as for every sadistic youkai there are those looking to redeem themselves. And the nature of their status as outcasts doesn’t always reveal the truth. The similarities everyone shares in this place is a sense of belonging in a world that has shunned them for a variety of reasons. When humans first started arriving at the village some instantly proclaimed it cursed and felt it fitting for the criminals of the human world to seek refuge here.
HOW THEY WORK TOGETHER
Maintaining a balance between the youkai and the humans is Integral to the survival of the village. This was made abundantly clear as the youkai of the island began encountering and even befriending the outcast humans.
MAGIC
The supernatural is commonplace here, and magic phenomena are everyday occurrences. You may see it in messages, or in the way one maintains their home. You might feel it in the air as youkai drift past you in a silent manner or wrapped around your shoulders as you stare out into the sea. The island is slowly rebuilding in a variety of ways and magic is imperative to its survival.
FESTIVALS & HOLIDAYS
Apart from living in the village itself there is one other thing that brings the humans and youkai together without fail, and that is celebrations. More specifically the holidays that they’ve adopted from their own regions, be it a well-known one or more secular in nature. The true purpose of coming together for these events is the act of preservation it brings to the village— simply put: the more everyone comes together the stronger each individual becomes in the long-run. They encourage you to join in on their festivities, to make merry and dance and share your own experiences with them. In this place, all you have is each other.
ARTISANS & CRAFTSMEN
You’ll find that the humans and youkai of this village are not merely criminals and outcasts with nowhere else to go, once you’ve decided to learn more about them. Many of them are also the last of their kind – craftsmen and artisans whose talents will fade with them. Many will tell you stories of their art, how they have no one else to pass their lessons down to, no one else to carry on the craft. Perhaps if you prove yourself worthy enough they may want to pass these talents down to you – a gift not to be taken for granted.
LOCATIONS。
Mansion & Garden
This is where the village chief and her assistant reside. The mansion was a marvel back in its time, but now it is in a state of disrepair. The chief, however, seems perfectly content to keep her humble home the way it is. She isn’t one for baseless luxuries and maintains that any meager funds or rations should go to the villagers. The only thing she prefers to upkeep is her surprisingly vast garden, which has been open to the public for as long as she’s been around. Feel free to step in and see if the hydrangeas are in bloom. A small pond sits in the middle of long sweet-smelling grass and there are even benches for visitors to rest on. It’s a stark comparison to the withering mansion whose halls seem to darken regardless of the time of day. If you stare for too long you may end up seeing a pair of unusual eyes from within the shadows staring back…
Main Village
Once you step into the village itself the strange foreboding tension you felt before returns full force. You’re met with a long dirt footpath with houses flanking its sides. Some of the buildings are larger than others and some have more than one family residing within them. The homes look shabbily kept, weathered by the elements and the thatching upon their roofs long neglected. At a glance it would almost seem as though these homes were abandoned, left to sit in this place for the remainder of time, but if you look close enough you can detect movement within their walls – shuffling and scraping against wooden floors. Some of the sounds resemble humans, some … well, you’re not sure what that’s supposed to be. Regardless of its occupants the village has been left to slowly fall into disrepair and you may be just what this place needs to bring a spark back to its roots.
Hot Springs
As gloomy as the village may seem there is one perk that most villagers take advantage of without fail. The local hot springs are a particularly welcoming sight in the colder seasons and there’s no shortage of them at the base of the mountain. Pools steaming with geothermal heat fog the various wooden walkways and add an extra layer of modesty for anyone wanting to head solo to the springs. The villagers have even built bamboo walls between a few of the pools for those feeling wanting a little more privacy. In the winter vendors will often camp by to offer warm food or towels for those wanting to take a quick and relaxing dip at the springs.
Hill of Dosojin
On the farthest end of the village a moss covered hill rises from the ground and greets the forest edge with a gnarled root embrace. It’s an impressive green mound of land that has remained even through rain and sleet, but perhaps the most noticeable thing about it are the many, many dosojin statues that sit in rows on its jagged edges. One might think, at first glance, that there must be hundreds of them perched on the hill– but as you linger for a while you begin to feel a strange calm overcome you. The large cedar tree sways above you, shielding you from the usual foreboding aura of the island. This is a good area to relax and gather one’s thoughts in, away from the bustle and somewhat unsettling energy of the village. Here the statues do not judge, do not peer or ask for any kind of chore. They simply sit and exist, watching over those who happen to cross their paths.
The Temple
Not too far from the village itself sits a weathered temple littered with dead leaves and dust. Its entrance is far more impressive than the temple itself, with a faded red tori gate standing at the very head of the shadowy trail and long swaying vines of wisteria rising high above it. Walking through the gate will take you to crumbling stone steps which prelude a short climb up to the temple. Once you reach the top the foliage seems to widen for you and the temple’s abandoned shrine comes into view. You notice the very sparse offerings left over the years upon the raised dais, such as shriveled up fruits and husks of what used to be gifts. Ghostly webs cling to the corners of the shrine and cover most of the vertical slots on the donation box below. It looks like no one has come to this place in a very long time. If you’re feeling generous why not toss in a coin or leave an offering? Perhaps when you do you’ll feel a hint of something acknowledging your presence…
Rice Fields
The villager, when not letting it fallow due to the change in seasons, tends to these fields as a vital source of food and income. The rice paddies at their peak seem to stretch on forever and maintaining them is no easy task, especially during the harvesting season. The village chief will have no qualms about asking you to roll up your sleeves and contribute to the manual labor involved, as it benefits both the humans and the youkai in the long run. Assisting in the fields will bring much respect and gratitude, but slacking off isn’t exactly uncommon either. Just make sure no one actually catches you playing hooky, lest you invite an unexpected visit from Matsu gently encouraging you to help.
Beaches
The nearest beach is a short distance from the village itself and canvassing the nearby mountains will eventually lead you to stunning cliffside views of the vast ocean surrounding the island. Down near the water the sand is cool, grimy and not totally inviting, but the waves are gentle and unhurried as they lap at the shore line. On the rare occasion when the sun does shine in these parts the beach is the perfect place to relax and listen to the calming sounds of nature all around you. However, if one is feeling brave enough to venture near it when it's storming you’ll find that its not only the waves that are kicking up and roaring to life. Various youkai relish in the chaos and you might even spot something rearing its head within the waters. Maybe, we’ve never seen it for ourselves!
Forests
Deep permeating woods cover most of the island and the village in towering trees. In some parts of the island the forest path is so narrow one can scarcely see the sunlight filtering through the thick canopy above and walking alone is usually discouraged for such reasons. If you are feeling brave enough to venture out on your own, be mindful of the direction of the wind through the tree trunks and the scattering of small paws and claws around you. Animals such as bears, deer and racoon dogs are abundant in areas furthest from the village and make no mistake – they aren’t the shy sort either. Bears have been known to attack hapless humans in these parts. Linger for too long and you might feel the earth rumble beneath your feet, as though something heavy and lumbering is crawling through the woods from a great distance…
Mountain and Hills
The village sits at the foot of an impressive mountainside and further up an entirely different world exists. Climbing the mountain through the various foot trails stamped down over the years will yield wondrous sights from above – when the weather is good, that is. Most of the time the mountain tops are shrouded in clouds, settling a ghostly fog throughout the forest. It is not advised to go walking up the hills or mountains when it's particularly cloudy on your own, for it is terribly easy to find yourself lost amongst the grey. If you’re confident enough you can try and reach the very top, at an elevation where snow is known to fall during the coldest months. Here you’ll hear morose whisperings and sometimes even transparent figures flitting from tree to tree. The ancient spirits of this place are watching you intently, regardless of where you go.
THE VILLAGE
Kishima is set in a village nestled at the heart of a mysterious, unmapped island. Surrounded by dark green forests and sweeping mountains, the village is easy to dismiss as an abandoned shell of a once-bustling community. It is, quite literally, one with nature – homes sparse and overgrown – and has been at its whims for the better part of the century. The time period, like much else in the village, is difficult to pinpoint; the homes and fashion are old and traditional. No technology beyond the Edo-period seems to exist. The village is sparsely populated with a cold and gloomy climate overshadowing its houses, accompanied with dreary showers or full on storms in the night. This place is home to several humans and youkai, each side outcasts with only the village to call their home. This place once boasted 1,000 occupants, but now the number has dwindled to a mere 200, with an almost even ratio of humans to youkai remaining.
THE YOUKAI
The youkai of this place have inhabited the island long before humans were forced to stumble upon it all those years ago. It was once a barren land with hardly any souls residing in its forests– save for one, whose name cannot be mentioned just yet. Their existence gradually faded and in its place youkai found a home where even those cast aside by their own kind could seek shelter. Youkai who did not fit even amongst their kin, trouble-makers who preferred to do things their own way – individualistic thinkers who fought against the customs of their own. It was these kinds of youkai that slowly migrated to the island, inhabiting its forests and beaches, making nests and dens for themselves on the cliff sides. The youkai are capable of disappearing into spirit form and often do so for the purpose of resting, not wanting to be bothered, or to simply play tricks on people. This comes at a price, however, for the youkai depend on humanity’s perception of them to remain in this world. Just as a shrine loses its power then people stop visiting, so do youkai weaken when humans no longer acknowledge them. Youkai outnumber humans by a small margin.
THE HUMANS
Each human living in the village has their own personal reasons for doing so, and some are more private about it than others. However, excessively evil humans (such as serial killers) are not among those living there … yet. Regardless of their past crimes, there is a fine balance here; for every morally upstanding person there is one still stumbling down the wrong path, just as for every sadistic youkai there are those looking to redeem themselves. And the nature of their status as outcasts doesn’t always reveal the truth. The similarities everyone shares in this place is a sense of belonging in a world that has shunned them for a variety of reasons. When humans first started arriving at the village some instantly proclaimed it cursed and felt it fitting for the criminals of the human world to seek refuge here.
HOW THEY WORK TOGETHER
Maintaining a balance between the youkai and the humans is Integral to the survival of the village. This was made abundantly clear as the youkai of the island began encountering and even befriending the outcast humans.
MAGIC
The supernatural is commonplace here, and magic phenomena are everyday occurrences. You may see it in messages, or in the way one maintains their home. You might feel it in the air as youkai drift past you in a silent manner or wrapped around your shoulders as you stare out into the sea. The island is slowly rebuilding in a variety of ways and magic is imperative to its survival.
FESTIVALS & HOLIDAYS
Apart from living in the village itself there is one other thing that brings the humans and youkai together without fail, and that is celebrations. More specifically the holidays that they’ve adopted from their own regions, be it a well-known one or more secular in nature. The true purpose of coming together for these events is the act of preservation it brings to the village— simply put: the more everyone comes together the stronger each individual becomes in the long-run. They encourage you to join in on their festivities, to make merry and dance and share your own experiences with them. In this place, all you have is each other.
ARTISANS & CRAFTSMEN
You’ll find that the humans and youkai of this village are not merely criminals and outcasts with nowhere else to go, once you’ve decided to learn more about them. Many of them are also the last of their kind – craftsmen and artisans whose talents will fade with them. Many will tell you stories of their art, how they have no one else to pass their lessons down to, no one else to carry on the craft. Perhaps if you prove yourself worthy enough they may want to pass these talents down to you – a gift not to be taken for granted.
Mansion & Garden
This is where the village chief and her assistant reside. The mansion was a marvel back in its time, but now it is in a state of disrepair. The chief, however, seems perfectly content to keep her humble home the way it is. She isn’t one for baseless luxuries and maintains that any meager funds or rations should go to the villagers. The only thing she prefers to upkeep is her surprisingly vast garden, which has been open to the public for as long as she’s been around. Feel free to step in and see if the hydrangeas are in bloom. A small pond sits in the middle of long sweet-smelling grass and there are even benches for visitors to rest on. It’s a stark comparison to the withering mansion whose halls seem to darken regardless of the time of day. If you stare for too long you may end up seeing a pair of unusual eyes from within the shadows staring back…
Main Village
Once you step into the village itself the strange foreboding tension you felt before returns full force. You’re met with a long dirt footpath with houses flanking its sides. Some of the buildings are larger than others and some have more than one family residing within them. The homes look shabbily kept, weathered by the elements and the thatching upon their roofs long neglected. At a glance it would almost seem as though these homes were abandoned, left to sit in this place for the remainder of time, but if you look close enough you can detect movement within their walls – shuffling and scraping against wooden floors. Some of the sounds resemble humans, some … well, you’re not sure what that’s supposed to be. Regardless of its occupants the village has been left to slowly fall into disrepair and you may be just what this place needs to bring a spark back to its roots.
Hot Springs
As gloomy as the village may seem there is one perk that most villagers take advantage of without fail. The local hot springs are a particularly welcoming sight in the colder seasons and there’s no shortage of them at the base of the mountain. Pools steaming with geothermal heat fog the various wooden walkways and add an extra layer of modesty for anyone wanting to head solo to the springs. The villagers have even built bamboo walls between a few of the pools for those feeling wanting a little more privacy. In the winter vendors will often camp by to offer warm food or towels for those wanting to take a quick and relaxing dip at the springs.
Hill of Dosojin
On the farthest end of the village a moss covered hill rises from the ground and greets the forest edge with a gnarled root embrace. It’s an impressive green mound of land that has remained even through rain and sleet, but perhaps the most noticeable thing about it are the many, many dosojin statues that sit in rows on its jagged edges. One might think, at first glance, that there must be hundreds of them perched on the hill– but as you linger for a while you begin to feel a strange calm overcome you. The large cedar tree sways above you, shielding you from the usual foreboding aura of the island. This is a good area to relax and gather one’s thoughts in, away from the bustle and somewhat unsettling energy of the village. Here the statues do not judge, do not peer or ask for any kind of chore. They simply sit and exist, watching over those who happen to cross their paths.
The Temple
Not too far from the village itself sits a weathered temple littered with dead leaves and dust. Its entrance is far more impressive than the temple itself, with a faded red tori gate standing at the very head of the shadowy trail and long swaying vines of wisteria rising high above it. Walking through the gate will take you to crumbling stone steps which prelude a short climb up to the temple. Once you reach the top the foliage seems to widen for you and the temple’s abandoned shrine comes into view. You notice the very sparse offerings left over the years upon the raised dais, such as shriveled up fruits and husks of what used to be gifts. Ghostly webs cling to the corners of the shrine and cover most of the vertical slots on the donation box below. It looks like no one has come to this place in a very long time. If you’re feeling generous why not toss in a coin or leave an offering? Perhaps when you do you’ll feel a hint of something acknowledging your presence…
Rice Fields
The villager, when not letting it fallow due to the change in seasons, tends to these fields as a vital source of food and income. The rice paddies at their peak seem to stretch on forever and maintaining them is no easy task, especially during the harvesting season. The village chief will have no qualms about asking you to roll up your sleeves and contribute to the manual labor involved, as it benefits both the humans and the youkai in the long run. Assisting in the fields will bring much respect and gratitude, but slacking off isn’t exactly uncommon either. Just make sure no one actually catches you playing hooky, lest you invite an unexpected visit from Matsu gently encouraging you to help.
Beaches
The nearest beach is a short distance from the village itself and canvassing the nearby mountains will eventually lead you to stunning cliffside views of the vast ocean surrounding the island. Down near the water the sand is cool, grimy and not totally inviting, but the waves are gentle and unhurried as they lap at the shore line. On the rare occasion when the sun does shine in these parts the beach is the perfect place to relax and listen to the calming sounds of nature all around you. However, if one is feeling brave enough to venture near it when it's storming you’ll find that its not only the waves that are kicking up and roaring to life. Various youkai relish in the chaos and you might even spot something rearing its head within the waters. Maybe, we’ve never seen it for ourselves!
Forests
Deep permeating woods cover most of the island and the village in towering trees. In some parts of the island the forest path is so narrow one can scarcely see the sunlight filtering through the thick canopy above and walking alone is usually discouraged for such reasons. If you are feeling brave enough to venture out on your own, be mindful of the direction of the wind through the tree trunks and the scattering of small paws and claws around you. Animals such as bears, deer and racoon dogs are abundant in areas furthest from the village and make no mistake – they aren’t the shy sort either. Bears have been known to attack hapless humans in these parts. Linger for too long and you might feel the earth rumble beneath your feet, as though something heavy and lumbering is crawling through the woods from a great distance…
Mountain and Hills
The village sits at the foot of an impressive mountainside and further up an entirely different world exists. Climbing the mountain through the various foot trails stamped down over the years will yield wondrous sights from above – when the weather is good, that is. Most of the time the mountain tops are shrouded in clouds, settling a ghostly fog throughout the forest. It is not advised to go walking up the hills or mountains when it's particularly cloudy on your own, for it is terribly easy to find yourself lost amongst the grey. If you’re confident enough you can try and reach the very top, at an elevation where snow is known to fall during the coldest months. Here you’ll hear morose whisperings and sometimes even transparent figures flitting from tree to tree. The ancient spirits of this place are watching you intently, regardless of where you go.
RULES.
RULES。
While we would prefer to keep this a generally low maintenance sandbox community, we as mods will still enforce the following rules. Please be sure to read through them!
If anything comes up, please find the mod contact page here.
While we would prefer to keep this a generally low maintenance sandbox community, we as mods will still enforce the following rules. Please be sure to read through them!
- We expect everyone to act as adults and refrain from behaviors such as bullying or any other forms of harassment. Issues with other players should be discussed amongst the parties involved unless mod intervention is requested, and there is a zero tolerance policy regarding hateful behavior and language (racism, sexism, homophobia, transphobia, etc.).
- Due to the nature of this game we will not be placing restrictions on characters that may fall into the categories of OCs, doubles, AU-verse or CRAU. If you don’t like a post or character simply do not tag it. Player discretion is always advised.
- Please be sure to tag all content and trigger warnings appropriately in your posts. If you’re not sure if a post requires a warning, always err on the side of caution.
- No infomodding or godmodding. Please don’t take advantage of the game’s relaxed pace and think everything will fly here!
- Do not spam. Since this is a sandbox community, we ask that everyone limit posts so spamming doesn't become an issue.
If anything comes up, please find the mod contact page here.
PREMISE.
PREMISE。
It happens swiftly and without warning.
Perhaps you’re stepping into the threshold of your home after a weary day of travel when it happens. Perhaps you’re walking into a heavily crowded street or by yourself on a splintered sidewalk, mindfully avoiding the cracks. Maybe you’ve stepped into another room, a hall, or past a swaying curtain. Perhaps you’re merely walking over a line drawn in sand.
Wherever you are hardly matters, because you’ve crossed a boundary. As you take that single step and feel your foot connect to the ground something gradually passes through you. Your surroundings transition into fluttering leaves whirling past you, towering pines and a greying sky overhead. The scent of cedar and rain overcome you as you realize you’re very suddenly not where you were a second ago. You are instead in a lush forest with nothing but your usual items on your person.
Above you the clouds linger close, murky and foreboding. You venture deeper into the woods, occasionally catching a hint of something in the corner of your eye, there one second and gone the next. You come across subtle signs of civilization – an abandoned wheelbarrow on the side of the beaten path, children’s sandals strewn across grass. As your instincts warn of something watching you from afar, you hear the slightest peal of a child’s laughter on the wind. Before you realize it you’ve come across a decrepit Japanese-style mansion, rotted with age and roof heavy with detritus. It does sound like someone is diligently sweeping nearby, though, and just as you round the corner to ask questions you find that the person sweeping–
– is a broom sweeping by itself, with a single eye blinking back at you. A red tongue lolls from its mouth.
“Oho! Looking for the entrance, are you?” It leers with a wide smile.
“Well, look no further! Kehaha! You’re already here!”
Welcome to the village.
KISHIMA is a sandbox community set in a mysterious and isolated island whose small population consists of mischievous youkai and outcast humans. With deeper overarching themes of community, coexistence, preservation, nature, isolation, crime, and ostracization, this sandbox aims to provide a strong foundation for character exploration at your own pace, with no applications and no activity checks. Stay one thread, stay twenty.
It happens swiftly and without warning.
Perhaps you’re stepping into the threshold of your home after a weary day of travel when it happens. Perhaps you’re walking into a heavily crowded street or by yourself on a splintered sidewalk, mindfully avoiding the cracks. Maybe you’ve stepped into another room, a hall, or past a swaying curtain. Perhaps you’re merely walking over a line drawn in sand.
Wherever you are hardly matters, because you’ve crossed a boundary. As you take that single step and feel your foot connect to the ground something gradually passes through you. Your surroundings transition into fluttering leaves whirling past you, towering pines and a greying sky overhead. The scent of cedar and rain overcome you as you realize you’re very suddenly not where you were a second ago. You are instead in a lush forest with nothing but your usual items on your person.
Above you the clouds linger close, murky and foreboding. You venture deeper into the woods, occasionally catching a hint of something in the corner of your eye, there one second and gone the next. You come across subtle signs of civilization – an abandoned wheelbarrow on the side of the beaten path, children’s sandals strewn across grass. As your instincts warn of something watching you from afar, you hear the slightest peal of a child’s laughter on the wind. Before you realize it you’ve come across a decrepit Japanese-style mansion, rotted with age and roof heavy with detritus. It does sound like someone is diligently sweeping nearby, though, and just as you round the corner to ask questions you find that the person sweeping–
– is a broom sweeping by itself, with a single eye blinking back at you. A red tongue lolls from its mouth.
“Oho! Looking for the entrance, are you?” It leers with a wide smile.
“Well, look no further! Kehaha! You’re already here!”
Welcome to the village.
KISHIMA is a sandbox community set in a mysterious and isolated island whose small population consists of mischievous youkai and outcast humans. With deeper overarching themes of community, coexistence, preservation, nature, isolation, crime, and ostracization, this sandbox aims to provide a strong foundation for character exploration at your own pace, with no applications and no activity checks. Stay one thread, stay twenty.